Tvtropes dwarf fortress
50000 - dwarf starts flashing " Hungry".45000 - dwarf decides to go get something to eat if idle.40000 - dwarf starts considering getting something to eat (1/120 chance per tick) if idle.When it reaches certain thresholds, the following things happen. This rate doubles if the dwarf is a mother carrying her child. Hunger increments by 1 during each game tick (i.e. Fat dwarves can be made fit by giving them more physical and less intellectual things to do a hauling regimen works wonders, for instance, and leaves the player wondering why it's so hard for people to shed weight in real life, when all they have to do is move stone from place to place. As a dwarf becomes hungrier, they use up more fat, and will die when their reserves are completely exhausted. A dwarf's fat stores are depleted by the mere fact of existing, but this happens very slowly. Not surprisingly, fat dwarves are slower at moving around, but the extra fat provides additional insulation from extreme temperatures, a small amount of additional protection against attacks, and longer "burn time" when exposed to fire. ĭwarves who don't get enough exercise will quickly become fat, a change that can only be seen by examining their thoughts and preferences screen. The only task that can actually lead to death by preventing a dwarf from covering their vital necessities is a mother trying to find her infant. Dwarves without a current job will perform these activities if they are even a little thirsty, hungry, or drowsy, and will only snap to "No job" once they have done so. Additionally, when starving, dwarves will catch and consume vermin to survive, resulting in an unhappy thought.ĭwarves will forgo food, drink, and sleep for a while to complete tasks they are currently performing how long they will go on depends on their personality, but dwarves will generally not knowingly endanger their lives to finish a job. Hungry dwarves that cannot get at fortress resources will steal food from any caravans that arrive the merchants do not particularly care, but it is added to their expenses when the caravan leaves the map. Dwarves that go without food will do the obvious: become increasingly hungry, work more slowly, become more and more unhappy, and eventually die of starvation. Everything Trying to Kill You: Just like in regular Dwarf Fortress, except you can add the rules of the game and the previous players to the list, as well.Dwarves require about 2 units of food each season.Magma, unlike water, does not naturally flow up levels. Now, magma leaks are pretty common in succession games, but this particular one was leaking into the fort on three separate levels. Epic Fail: The fortresses! A particularly spectacular example was the source of the page image.Drunk on Milk: A recurring question that comes up is, "can minors qualify to play with sleeping pills/ other drugs / lack of sleep"? The answer is no, because the community doesn't want minors doing anything risky to their health just for our amusement.Creating a drinking game is a popular "rule". Drinking Game: While Drunk Fortress itself does not strictly count, since one is only required to "be drunk" to play, one of the (oft-forgotten) rules is that players can make a rule for the next player to follow (assuming they are not too drunk to remember it).Shoruke: Was funny reading how much trouble you guys were having erecting that cock in the volcano, but you fucked your way through it, I guess.